MEMODEV Game Dev & Tech Artist

★ Welcome aboard

my little universe of code & art.

I’m Memo, a non-binary Azerbaijani game developer. I build stylized, expressive games and tools in Unity, Roblox, Blender and more with a focus on feel, readability, and aestathic vibes.

Game Design Tech Art Tools & Systems Stylized Visuals Enviromental Engineering

Unity

Moment-to-moment feel first.

Controllers, juice, and clarity. I like building prototypes that already feel good to move in, then layering particles, screenshake, and UI polish on top.

Roblox

Systems built to scale with chaos.

Fast prototyping in Luau: abilities, match flow, and cinematic moments. I care a lot about clean module structure and UIs that feel alive.

Blender

Soft shapes, clean silhouettes.

Low-poly props, stylized characters and models ready for engines. I enjoy building assets that look cute but stay practical for gameplay.

Other

Weird experiments & extra art.

Steam pages, cover art, shaders, and little experiments that don’t fit into one engine. Here’s a small peek at the rest of the galaxy.

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